POV-Ray : Newsgroups : povray.binaries.images : Stereogram - objects over bezier patch (~40k) : Re: Stereogram - objects over bezier patch (~40k) Server Time
5 Nov 2024 16:38:11 EST (-0500)
  Re: Stereogram - objects over bezier patch (~40k)  
From: Harold Baize
Date: 10 Jan 2000 12:47:31
Message: <387a1b33@news.povray.org>
Alan,
Actually you don't do the "diverge thing" if you can help it.
It is a painful side effect of creating a parallel stereo
pair where the centers of the images are more than 2.5 inches
apart. When the images are farther apart than the separation of
your eyes, it forces the eyes to diverge (point away from each
other). Many people have problems crossing their eyes, but
cross eyed stereo pairs are often better for computer presentation
because they don't have to be a specific size, so they can work
for any monitor size/resolution. Again, the ultimate is a pair of
LCS glasses, like the ones packaged with the ELSA graphics boards.
To learn more about stereo on the web, visit my web pages and
the VRex web site.

    http://www.jps.net/baize/bm3d.htm
    http://www.3dexpo.com/

Harold

Alan Kong <ako### [at] povrayNO-SPAMorg> wrote in message
news:tfdj7s4jt9vqr0gtma9lptqlhvs6joccmp@4ax.com...
>   How does one do the diverge thing? All of the stereograms I've checked
> out are like the one I posted.
>
> --
> Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
> http://www.povray.org - Home of the Persistence of Vision Ray Tracer
>
> On Sun, 09 Jan 2000 21:34:20 -0800 "SamuelT." <STB### [at] aolcom> wrote:
>
> >Nice. I'm glad you made it to where you have to crossed your eyes, rather
> >than diverge them, for I don't know if my eyes would have done it the
other
> >way. That recursive tetrahedrom really pops out of there!
>


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